Summary

The Dire Wraiths have escaped to Earth, but one of the Knights of the Solstar Order has hounded them and kept them underground for centuries. Feared more than all others, he is Rom, the Wraithslayer. Rom now has help in his war against the Dire Wraiths in the form of additional Solstar Knights and super-powered human allies... so why is the battle going from bad to worse? The Wraiths' master plan grows and Rom can't even see it, let alone find any way to stop it. Collects issues #10–14.

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V1 Rom

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“Battle Scars!” This special re-presentation of Rom comic co-creator Sal Buscema’s storied return to the character is presented in a single issue for the first time, along with bonus art, an interview with Buscema, and other cool extras!

V1 Rom

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Far away, in another galaxy, the knights of the Solstar Order, defenders of justice and truth, were ambushed by the evil magicians, the Dire Wraiths. In the end, the Solstar Order prevailed and began seeking out its scattered enemies. One of these knights has followed the trail of the Dire Wraiths all the way to Earth. This knight, the one the Dire Wraiths fear more than all others has hounded them and kept them underground for centuries and could wipe them off the face of creation. He is ROM, Lord of the Solstar Order; Rom, the Wraithslayer. Collects issues #0–4 and Rom: Revolution

V2 Rom

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Rom is more alone than ever in his fight against the Dire Wraiths. Or is he? Introducing two armored faces very familiar to Rom... but whose side are they on? Collects issues #5–8 and the origin of Rom from the 2017 Annual.

V3 Rom

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The Dire Wraiths have escaped to Earth, but one of the Knights of the Solstar Order has hounded them and kept them underground for centuries. Feared more than all others, he is Rom, the Wraithslayer. Rom now has help in his war against the Dire Wraiths in the form of additional Solstar Knights and super-powered human allies... so why is the battle going from bad to worse? The Wraiths' master plan grows and Rom can't even see it, let alone find any way to stop it. Collects issues #10–14.

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