Summary

Sander Jorve just wants to keep his wife and son safe. Living in the brutalized lower class of Lantern City means living in near constant darkness, the enormous walls of the city always looming overhead, while the upper class enjoys the elevated, interconnected towers and airships above. When Sander's brother-in-law, the persuasive activist Kendal, convinces him to infiltrate the brutal ranks of the Guard, he's set on a dangerous path that will test his abilities and beliefs, all in the name of making a difference for his family and his caste.

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Lantern City Vol. 1

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Sander Jorve just wants to keep his wife and son safe. Living in the brutalized lower class of Lantern City means living in near constant darkness, the enormous walls of the city always looming overhead, while the upper class enjoys the elevated, interconnected towers and airships above. When Sander's brother-in-law, the persuasive activist Kendal, convinces him to infiltrate the brutal ranks of the Guard, he's set on a dangerous path that will test his abilities and beliefs, all in the name of making a difference for his family and his caste.

Lantern City Vol. 2

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Sander Jorve thought that infiltrating the brutal Guard of Lantern City would help his family and his cause. He was wrong. After a chance run-in with the Emperor of the city, Killian Grey, Sander finds himself promoted to the Grey Guard, working directly under Killian in the heights of Grey Towers. The luxury is unparalleled, but can Killian be trusted? Can Sander trust himself? Nowhere in Lantern City is safe...and the imperial court may just be the most dangerous place of all.

Lantern City Vol. 3

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Sander Jorve gave up everything to change Lantern City: his family, his home, even his identity. Now, with a ruthless force of outlaws rising from the Underground, an emperor gone mad, and a desperate army from beyond the Wall converging on the city, Sander will have to choose a side...if he can remember what he's fighting for. Collects the final arc of this epic steampunk saga, issues #9-12.

Lantern City #1

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Sander Jorve just wants to keep his wife and son safe. Living in the brutalized lower class of Lantern City means living in near constant darkness, the enormous walls of the city always looming overhead, while the upper class enjoys the elevated, interconnected towers and airships above. When Sander's brother-in-law, the persuasive activist Kendal, convinces him to infiltrate the brutal ranks of the Guard, he's set on a dangerous path that will test his abilities and beliefs, all in the name of making a difference for his family and his caste.

Lantern City #3

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As Sander becomes increasingly worried he is going to be found out as an undercover agent, he's assigned to lead a mission into the infamous and dangerous prison known as the Spiral, where a deadly riot has broken out.

Lantern City #4

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When Sander discovers that his family is missing, Lizel informs him that they might be in the Underground, a dangerous city hidden in subterranean caverns beneath Lantern City.

Lantern City #5

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New story arc! After unwittingly saving Emperor Killian Grey's life, Sander is pulled deeper into the Guard and struggles with Kendal's mission to kill Grey.

Lantern City #8

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As Sander struggles with the revelation that Killian might be unhinged, everyone attends an extravagant ball featuring Killian's bride-to-be.

Lantern City #10

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Sander attempts to save Lantern City from Killian's schemes as the Fortache army approaches.

Lantern City #11

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The battle for Grey Towers rages and loyalties are divided.

Lantern City #9

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New story arc! While Lantern City falls into chaos, Killian introduces Sander to another civilization living far outside the city walls.

Lantern City #12

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Final issue! Sander, Killian, and Kendal face off for control of Lantern City.

Lantern City #7

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Rattled by the revelation that Killian is more dangerous than he'd realized, Sander ventures back into the Underground in search of his missing wife.

Lantern City #6

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and figure out a way to prevent the second destruction of Earth!

Lantern City #2

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Sander has successfully infiltrated the Airborne division of the Guard, the best and most dangerous branch. Posing as a Captain, Sander will have to act like a leader of his unit, despite having no idea what Guard life is like beyond the public eye. His very life depends on it.

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